Well... I've given it a lot of thought and I decided to remake Not Another Sprite Fight 2 from scratch. It is no longer 20% done.
The Luigi scene from the last post is still intact, but I decided to completely remake and amp up the fight scenes. I just got out of a bad trend of poor animation, that has been bothering me for a while. Now I am revitalized and ready to kick some ass. I also decided I might as well show Newgrounds just what to expect from NASF 2.
This time I'm pulling out some of the stops and really putting my self into making this movie. One of my goals is to raise the bar for sprite animation and hope that sprite movies can be more accepted, as sprite movies have been getting poor reception around the nets lately, and the reasons are obvious.
I will make some hand drawn animation soon too, so don't think I only care about sprites. I have a deep appreciation for the arts.
Anyway, please, enjoy this preview, I put a good deal of effort into this new version.
Also, a brief FAQ about the NASF series:
Q. Will NASF 2 be nothing but Mario vs Sonic?
A. Absolutely not! The introduction of various video game characters was one of the core elements that made the first NASF. I would not ruin that formula.
Q. When will it be released?
A. No date yet but we may see it in a couple months... maybe less.
Q. So... who are the characters going to be?
A. Aside from the obvious Mario and Sonic (AND LUIGI *WINK WINK*), that would be top secret.
Q. Will you use my idea(s)?
A. 99.9% chance of no. Not only is this an outlet for my best ideas (plus a few my close friends have suggested, which are good), many people these days think a movie is only art when it has some gay emo anime storyline. I've gotten suggestions like that (some people actually started writing shitty storylines for NASF) and suggestions for things that have nothing to do with NASF, like crossing over Smash Bros or Naruto. Ha ha, yeah, fuck that.
Q. Are you still working on The Master Games/Sonic vs Shadow 3/<movie name>?????
A. YES. SHUT. UP. Thank you.
NASF 2 Estimated Completion:
*Project Sprite Land subject to change percentage; progress pending*
Nose-army
Holy crap. That was such an improvement. Is it on 30 fps? The one thing that I didn't like was the ground. It was just a big linear fill, and the hills didn't meet it very well. Maybe add some grass or bushes and stuff around the bases of the hills, to make them look slightly more natural (unless it would cause too much trouble with the 3d effects.)
Short-Factor
25 FPS.
I might add shrubbery around the hills...
But you try animating a ground with that many complex angles and movements.